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Alternatives to Camera.main.ScreenToWorldPoint in Unity - Game Development  Stack Exchange
Alternatives to Camera.main.ScreenToWorldPoint in Unity - Game Development Stack Exchange

Implementing Physics.Raycast Based on Mouse Position in Unity 2021 | by  GameDev Dustin | Medium
Implementing Physics.Raycast Based on Mouse Position in Unity 2021 | by GameDev Dustin | Medium

Raycast not calculating correctly (doesn't go to mouse position) -  Questions & Answers - Unity Discussions
Raycast not calculating correctly (doesn't go to mouse position) - Questions & Answers - Unity Discussions

How to convert the mouse position to world space in Unity (2D + 3D) - Game  Dev Beginner
How to convert the mouse position to world space in Unity (2D + 3D) - Game Dev Beginner

Pick and Place Object at Mouse Position in Unity
Pick and Place Object at Mouse Position in Unity

How can i get the mouse position with new InputSystem : r/Unity3D
How can i get the mouse position with new InputSystem : r/Unity3D

How to get mouse position in Unity (Old and New Input System) - VionixStudio
How to get mouse position in Unity (Old and New Input System) - VionixStudio

Resolved - Pointing to mouse (Top down 2D) - Unity Forum
Resolved - Pointing to mouse (Top down 2D) - Unity Forum

Input system get Vector2 mouse position by click - Questions & Answers -  Unity Discussions
Input system get Vector2 mouse position by click - Questions & Answers - Unity Discussions

How to convert the mouse position to world space in Unity (2D + 3D) - Game  Dev Beginner
How to convert the mouse position to world space in Unity (2D + 3D) - Game Dev Beginner

Bug - Mouse Position returns weird values in build, but not in editor -  Unity Forum
Bug - Mouse Position returns weird values in build, but not in editor - Unity Forum

Move to mouse position - Questions & Answers - Unity Discussions
Move to mouse position - Questions & Answers - Unity Discussions

Mouse Position with New Input System - Unity Forum
Mouse Position with New Input System - Unity Forum

Mouse position from new InputSystem is not correct and is not the same as  Input.mousePosition - Questions & Answers - Unity Discussions
Mouse position from new InputSystem is not correct and is not the same as Input.mousePosition - Questions & Answers - Unity Discussions

Get mouse location with new input system without moving mouse - Questions &  Answers - Unity Discussions
Get mouse location with new input system without moving mouse - Questions & Answers - Unity Discussions

Unity C# - How to get the mouse position - YouTube
Unity C# - How to get the mouse position - YouTube

On Mouse Input node | Visual Scripting | 1.7.8
On Mouse Input node | Visual Scripting | 1.7.8

Get Mouse position in Unity(both Old and New Input system) - YouTube
Get Mouse position in Unity(both Old and New Input system) - YouTube

Input system get Vector2 mouse position by click - Questions & Answers -  Unity Discussions
Input system get Vector2 mouse position by click - Questions & Answers - Unity Discussions

Input.mousePosition.x doesn`t work right. - Unity Forum
Input.mousePosition.x doesn`t work right. - Unity Forum

Solved] - Different game mouse position problems - Talk - GameDev.tv
Solved] - Different game mouse position problems - Talk - GameDev.tv

solved] ScreenPointToRay ( Input.mousePosition ) offset error - Unity Forum
solved] ScreenPointToRay ( Input.mousePosition ) offset error - Unity Forum

Input.mousePosition to World converts to Camera's position, No matter where  I click - Questions & Answers - Unity Discussions
Input.mousePosition to World converts to Camera's position, No matter where I click - Questions & Answers - Unity Discussions

How to SPAWN OBJECTS at MOUSE POSITION in your GAME using the NEW UNITY  INPUT SYSTEM ft. Instantiate - YouTube
How to SPAWN OBJECTS at MOUSE POSITION in your GAME using the NEW UNITY INPUT SYSTEM ft. Instantiate - YouTube

c# - Function to rotate player with mouse position is based on mouse  distance instead of position - Stack Overflow
c# - Function to rotate player with mouse position is based on mouse distance instead of position - Stack Overflow